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How can we make Firefall a better game?

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  1. Remove ESCORT missions from the game.

    Remove all escort objectives from Ares job board quests. I'm able to complete 1/10 of these I attempt. The AI is too stupid to get reach the destination 90% of the time. They spread out and attack groups of mobs nowhere near you and get hung up on everything.

    These objectives offer ZERO fun value to the game. Just remove them already.

    135 votes
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    15 comments  ·  Missions & Events  ·  Flag idea as inappropriate…  ·  Admin →
  2. Let us have a personal stash to store items in, located at each printer/poi.

    Plenty of people complaining about the new space limitations. Many suggestions about increasing the base size/upgrade size. I figure that whatever happens it would be great to have a little (50 - 100 slot) personal stash located at each Printer or POI that we could store our items in. This would be best for items that you want to keep but don't need to carry around like if you found nice gear for a frame you don't have yet or for all those consumables that lvl 40 you doesn't need but may want when starting a new frame.

    Plenty of…

    77 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  3. jet energy cap after release patch

    Before the release you could have ~700+ jet energy on jetpack module(high-end tier) and 300 energy on fully leveled T4 battleframe(for each core upgrade it gave +15 jet energy).
    So it was 1000+ jet energy.

    Now it's 300 base jet energy + 160 from energy core = maximum 460 jet energy with the downside of having less movespeed+less health+less jet energy recharge, wich you have not before patch.

    Ability of flying on jetpacks in firefall was an amazing unique feature, giving you "3-demensional freedom" with no "unclimable mountains".

    My idea is to scale base jet-energy with your battleframe lvl or…

    69 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  4. New players should get an LGV early on

    First off, I am a vet like many other players. Even with all of the changes, most of us already have an LGV if not several among other things. So we're not as affected as a new player would be. This benefits me in no way directly.

    There needs to be an LGV introduced to players close to the start of their adventures in FireFall. This is really needed now more than ever thanks to the world massively growing in size along with ARES Jobs. As we know, the shuttles just travel a few routes and often no where near…

    39 votes
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    4 comments  ·  Vehicles  ·  Flag idea as inappropriate…  ·  Admin →
  5. Remove Leveling Completly!

    #1
    We can all agree that the current system of leveling is really slow and boring. Part of that is due to the low amount of areas to explore, the problems with Jobs, and the low amount of dynamic events. But, again, that's just PART of why leveling is boring.

    The other part, and the largest issue with the new leveling system, is that it IS a LEVELING system. We've done this stuff before! We've spent countless hours in MMOs grinding our collective butts off trying to hit max level. Well, today is the day I ask for NO MORE!

    29 votes
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    5 comments  ·  Progression  ·  Flag idea as inappropriate…  ·  Admin →
  6. Professions should give you more bonus, less restrictions.

    At the moment, players are penalized by the profession system, and it has done nothing good to the economy either.

    I suggest a system that have a just small restriction, and better incentive to specialize.

    *Everyone has acess to all recipes;

    *You can only use special optional components (like Fire Gland) in your own profession items. (Stabilization and Reinforcements not included)

    *Research in your profession tree cost 30% less;

    *Crafting time in your profession items take 30% less time.

    *Crafting prices in your profession items cost 30% less crystite.

    272 votes
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    19 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  7. Consider a different 'solution' for Engineer Turrets (non-multi turrets) than the dreaded 'timer'.

    Can you guys at Red 5 'please' come up with a different approach to solving the issue with people leaving the single drop Engineer Turret (the one that upgrades, not the multi-turrets) out in mission areas that doesnt include a rather annoying 'hidden' timer?

    The Main reason i 'dont' use the multi-turret skill on my Bastion is because i HATE having to constantly micro-manage 3 separate 'hidden' timers. To the point that in order to play 'effectively' i need to use 3 old-school kitchen timers to know when i need to replace a turret that is about to magically 'poof'.

    21 votes
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    2 comments  ·  Engineer  ·  Flag idea as inappropriate…  ·  Admin →
  8. decay is too draconian , items need to be repairable , give us createable , repair kits and allow engineers to repair gear also for crystite

    i feel , again that to make our recently created items un-repairable( you call it irrepairable) is ridiculous and hostile to players. it needs to be changed and reconsidered. otherwise you are taking all our effort to better our avatars and telling us that it is futile to even try because your time is spent on creating those items is futility and by extension why even play this Firefall if it is going to be this frustrating and experience. the game has much to offer , but this is a key issue and an achilles heal , if you make…

    293 votes
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    42 comments  ·  Flag idea as inappropriate…  ·  Admin →
  9. Make the Chosen a real threat

    As things stand now, the Chosen are a middling threat to operators of New Eden. The strike teams, while can number up to 50 or so, can be dealt with relatively easily by a squad, and the Invasions simply aren't all that much of a challenge thanks to the swarm of players they summon.

    So what I'm thinking is something like this:

    If players are able to keep the Chosen from holding POI or towers for a long enough time, like, say, 12 hours, the shard suddenly faces a rush of Chosen attacks, striking 7 or 8 locations at once,…

    208 votes
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    17 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. Make glider visuals another equipement slot

    Instead of having all the gliders in your inventory, make a slot on the frames to "add" a particular glider to that frame.

    All suits would auto equip the basic blue wing. Then you could change that out with whatever other glider you want for that suit. (remember you can change your loadout from wherever now)

    No matter which glider pad is put down, the gear loaded onto the suit would be the wings that would pop out.

    Players would have use the tower pads, or place the machine to trigger the pads (adventure, one time use, red bean pad,…

    16 votes
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    2 comments  ·  Gliders  ·  Flag idea as inappropriate…  ·  Admin →
  11. A new Recon Subclass: "Assasin"

    Okay, so..
    My idea is to make a recon class, which is good at medium and close combat. His primary wepon should be 2 pistols (blasters) and this class should have skills like
    1) Stealth - A invisibility for 30+ seconds
    2) Backstab - You are dashing (while in Stealth) behind a guy, and able to make a critical hit with melee or guns)
    3) SIN Hack - Something what could distract enemy, or stun for a while, about 10 seconds AI, and 3 for Player
    4) Power Up - Which would be used to make bullets from pistols (or…

    14 votes
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    2 comments  ·  Battleframes  ·  Flag idea as inappropriate…  ·  Admin →
  12. Turning excess XP into research points

    What do you guys think about turning excess XP into research points? After maxing a frame, one can still progress by unlocking T4 research, and when army tech is introduced, one can use their research points to unlock that.

    On the forums as well: http://forums.firefallthegame.com/community/threads/turning-excess-xp-into-research-points.3344921/

    120 votes
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    9 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  13. Plot tokens should be one every 4 levels instead of all at level 40

    Currently it is very slow and a long grind to level 40 however if you change it to this it has the same effect however players will feel a sense of progression and will play more as they will be constantly being rewarded for levelling

    13 votes
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    0 comments  ·  Progression  ·  Flag idea as inappropriate…  ·  Admin →
  14. whats with the profession changing cost

    the fact that i had to reserch an item and then make it was all good but now after the patch i have to pay 5000 crystite just to change profession, then to research my item and then make it. this was ok but after i then discovered that the price for profession change was increased 25,000 crystite i was shocked and left with anger with the game. please take this out, or at least make it 5000 crystite not 25,000

    120 votes
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    27 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  15. [Proposal] Custom Warpaint System

    [Proposal] Custom Warpaint System

    Back in the closed beta days, Red5 wasn't so worried about protecting their .lua files from editing, so it was quite easy to create your own warpaints and actually have other players see them. I had fun with it and looked forward to buying my own once it was out of beta.

    Much to my dismay, it became apparent that R5 wasn't going to let players have many options in personalizing their own Battleframe colors and we ended up with preset Warpaint schemes.

    Now this is fine for most people, but not me. I love to…

    8 votes
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    1 comment  ·  Character Customization  ·  Flag idea as inappropriate…  ·  Admin →
  16. [Assault] ARES Panther Battleframe

    The ARES A-57 "Panther" Assault Battleframe is a brand new powerhouse tailored specifically for ARES operators in need of a truly agile frontline unit capable of medium to short range skirmishes. The battleframe is designed to provide reasonable survivability in combat as well as enough agility to engage or disengage. It's weaponry utilizes a Rapid fire Plasma cannon which provides considerable damage at a high rate of fire.

    It is a Battleframe concept I came up with and have been developing alongside with the community for a while now.
    It has a thread here: http://forums.firefallthegame.com/community/threads/assault-ares-panther.133741/

    Will post updates on the…

    11 votes
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    1 comment  ·  Battleframes  ·  Flag idea as inappropriate…  ·  Admin →
  17. Gliders + Jetpacks = Flight

    we all love using our jetpacks, and we all love our gliders. but, what i dont get is, why cant we put them together and be able to fly (tempererally). to use them you need, a special glider. then, while in flight, just press and hold space. by doing that, you glide a little bit faster and you'll be able to fly upwards without stalling. BUT BE WARNED! your jetpack energy levels will slowly decrease and it does not recharge while in flight. though the levels can run out, they do not decrease as fast as jetpacks due to the…

    27 votes
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    3 comments  ·  Gliders  ·  Flag idea as inappropriate…  ·  Admin →
  18. Add ability details in the research menu.

    It would be great if you could mouse hover or click on a research item and it give a detailed list of the abilities you could produce. I'm new to Firefall and it took a bit of trial and error and wasted resources investing in abilties that I actually did not want.

    5 votes
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    1 comment  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  19. Make dropped/crafted gear behave like stock gear when broken

    Simple as that. One of the features of the durability system that players consider the worst is that when gear breaks it usually does when they are in combat, and turn them into living practice targets.

    Not only offense and defense capabilities are reduced to a bad joke, but mobility too. Making any attempt to survive the situation something almost impossible. The only chance for players to get out of such scenario alive is with a portable battleframe station or garage, IF they or one of their teammates have one.

    So, my suggestion is:

    Gear breaks, then it noticeably loses…

    24 votes
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    4 comments  ·  Flag idea as inappropriate…  ·  Admin →
  20. Option to turn off Army tags in chat.

    Some Army tags are pretty eye-catching and you'll often see the tag more than the name of whoever is talking in chat. It would be lovely if we had the option to hide the tags in chat windows.

    5 votes
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    1 comment  ·  Chat  ·  Flag idea as inappropriate…  ·  Admin →
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