Player Made Content
My idea is to encourage custom player made content in the forms of custom maps, stories and games.
This idea is mainly for some sort of development kit that allows players to create addition content for the game. This makes almost an endless amount of content that can be generated as seen in other games that permit custom content (unreal, source, minecraft to name a few). This content would exist outside of the main story line and open world perhaps accessible through the SIN Network as like a virtual addition. The toolkit would give access to features needed to assemble content that could be added to the world of Firefall. This content would not affect any item or exp gain within the main game, unless perhaps it becomes popular enough and refined with the help of red 5 devs to be refined and approved.
Maps - The Ability to create supplemental tdm, dm, sabotage and harvester maps and any other game modes that might be added in the future.
Stories - From simple to complex play through either friendly stories or dangerous campaigns with some sort of mission editor and animator for cut scenes and such.
Games -Finally with this it can be something as simple as a program you can request for you SIN overlay. Perhaps something like Augmented Reality Geocaching throughout the open world or even custom parameters that can be set to create whole new game modes. Nova Ball anyone?
I understand that this is a lot but in the end I think it would be greatly beneficial to the game as a whole. It would be beneficial for players as there would be far more content and possibilities with the game. But I feel that it would be even far more advantageous to Red 5 and the game itself. Increased traffic more content takes some of the weight off the devs shoulders. As a result there going to be more income to the game. I speak for myself here but I would not be opposed to paying for access to a content library for creators or something.
This is just a rough idea with it but that's the beauty of it and this feedback system. You have a community of people that love this game and want to help with it, we just need a way to be able to do that.
Sorry, couldn't really figure out what category works best for this idea.
--Axis Nova
10 comments
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Kodiak Breaker
commented
I agree, as things are now if you want to fight the Chosen you are basically forced to group. Which is not good.
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Kodiak Breaker
commented
I agree I00 percent, this is the way to generate additional content. Have some Game Managers "oversee" what gets the Red 5 stamp of approval and there you go. Content a-plenty!
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Bishop_45
commented
I think that the implementation of sdk will probably not be included until the game comes out, and I can understand that they want to develop their software themselves, but a mapping tool for pvp maps would be really great, and a way to host a pvp match, like a dedicated server, that would probably enable this game to become a real esport :)
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greenfalcon44
commented
All they need is an item that enables you to create a story, and once a player chooses the story, that in a flow list an event would happen, such as a person is created at x y place, and such and such they will say. A few animals attack you at x y place. and such happens you complete the mission. I sure hope R5 makes an story editor. This would make the game. I'm sure they could charge 1 red bean for anyone wanting to complete a sub story.
The biggest thing is that they need to create the main story line first, so that all sub stories can correspond to it.
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NightD1
commented
Sounds like an awesome idea they would even bank putting out a dev pack to let gamers make stuff like that I would totally set up a server getting sponsors and content even brake out my 3d rendering dusting it off Command and conquer renegade style.
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S.0.A.D.
commented
If, R5 see that as an option, i would say that the idea from LandsharkRAWR is pretty usefull so that these content run/happens in a different location + server/realm whatever.
the problem is that not many player will be able to do (programm) an own "addon"(dlc what ever) then. => so we need an relatively easy to handle Map/etc. editor and that (still @Anonymous) means a lot of work for the devs.
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LandsharkRAWR
commented
Player made content could be placed in space in space stations, or in the middle of the ocean like the rig, or to better place them into the world use a holodeck of some sort
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Thespurgin
commented
There's been discussion on this, and I strongly agree. Both in terms of PvP and PvE this holds considerable promise.
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Anonymous
commented
Nice!
Now that all the hard work has been done, all that is needed is coding and implementing! Easy!!
(actually no, it's not)